FREE EXTENDED LEARNING
Explore these free resources to take you further on your digital learning journey.
Why learn coding?
Code.org’s video from 2013 that’s still relevant today. Get enthused about learning and/or teaching these skills.
Take your class through a structured A-Z of computer science with confidence. The Massively Open Online Courses (MOOCs) created by the Computer Science Education Research Unit at the University of Adelaide were specially designed for teachers of children in South Australia in accordance with curriculum standards.
Access for classrooms to South Australia’s free lending library of robots and codable devices such as Bee-Bots, Spheros, Ozobots, micro:bits and Edison robots – and lots of other cool learning tools for your digital thinking classes brought to you by CSER.
Taking part in a free Massively Open Online Course (MOOC) run by CSER entitles you to priority lending with the CSER lending library!
Not only can you borrow Edison robots, Bee-Bots, Spheros, Ozobots and more for your classroom but you can make use of the free Digital Technologies curriculum-approved lesson plans designed here in South Australia by CSER, an initiative of the University of Adelaide.
Make a pirate chatbot with Python, create a space invaders game using Blockly or create beautiful art with code.
Cover the most challenging aspects of the Year 5-6 and 7-8 bands of the Australian Curriculum: Digital Technologies including algorithms, implementation (coding), data representation and data interpretation.
An Australian computational thinking challenge for children run through the CSIRO – originating in Lithuania with global participation.
The regular Bebras challenge is offered during specific limited periods each year whereas Bebras 365 is available all year round.
PICOCTF is a challenge hosted by Carnegie Mellon Cylab where older children can reverse engineer, break, hack, or decrypt to solve the challenge. Access to materials is available outside of challenge dates. Most suitable for ages 14 years+.
If you’re after ways to connect digital technologies with your subject areas then have a look at the collection of resources found at the Digital Technologies Hub. There are some great ideas for ‘speaking Robot’ across English, Science, the Arts, Maths, Physical Education and Humanities and Social Sciences.
Lead Learners were asked by the Digital Technologies Hub team ‘what’s something that you have implemented that has made a difference in your school?’
If you are an Early Learning provider, stay tuned for the Commissioner’s Digital Challenge Early Learning edition coming in mid 2019!
Understand how Digital Technologies fits within the national curriculum alongside Design and Technologies
Barefoot is a UK initiative of British Telecommunications and Computing at School to bring computational thinking to classrooms. Lots of activities to try including students creating a simple model from Lego or blocks and taking photos to create pictorial algorithms for other students to recreate.
The Design Thinking Toolkit for Educators offers tools and methods for teachers to apply design thinking—discovery, interpretation, ideation, experimentation and evolution – in real world scenarios.
Know of a fantastic free and accessible digital learning resource that you believe belongs here?