Learn to Speak Robot logo

COMING IN 2019!

Photo of robot waving
Commissioner for Children and Young People logo
Photo of robot waving

Learn to think and create digital – learn to speak Robot

Commissioner's Digital Challenge logo

Coming in 2019

 

Photo of children on laptops

Children in South Australia

 

Photo of two children at school using technology

Four Activities x One Year

 

Photo of robot with a jetpack

The Challenge

The Commissioner for Children and Young People (SA) challenges children in South Australia to complete four coding / digital thinking activities during 2019.

Participation can take place at registered schools (Years 3-6), at home with families or in the broader community – including public libraries, Scouts and Guides and to earn Children’s University passport points.

Photo of robot with a jetpack
Photo of robot on a laptop

The Challenge Activities

Four activities × one year = Challenge complete!

Enormous choice of free digital thinking activities with step-by-step instructions including:

  • activities with character-driven themes including Minecraft®, Disney®, NBA® and Star Wars®
  • innovative device-free activities from CSS Unplugged – only items such as pen and paper required
  • Australian Digital Technologies Curriculum approved options with lesson plans.

Most activities can be completed in one hour or less with comprehensive extended learning options available.

Links to the activities will be easily accessible here when the Challenge commences on 29 January 2019.

Challenge source material from:

GROK Learning logo
Hour of Code logo
CS Unplugged logo
Code Club Australia logo
Digital Technologies HUB logo
Microsoft Make Code logo

NEWBIES

If you’re brand new to coding there are options guaranteed to delight and get you creating and ‘speaking Robot’ in no time.

MIDDLERS

There’s something for everyone – choose from hundreds of fun, useful, inspiring and astounding activities.

ADVANCERS

Even if you’re already an expert coder there’s plenty of extension material designed to take your learning into new and exciting territory.

Photo of robot holding his hand out

Rewards*

Every child will receive:

A certificate from the Commissioner for Children and Young People.

Schools are eligible to win:

  • A brand new school website or upgrade from EWS
  • The latest programmable camera drones
  • Class packs of micro:bits to code cool creations, from robots to musical instruments
  • Class packs of all-access annual Grok Learning subscriptions.

Every school that registers receives:

  • Exclusive access to super-practical webinars produced by Microsoft for the Challenge.

Challenge Destination libraries running evening or school holiday Challenge programs are eligible to win:

  • Xboxes.

Any library that promotes the Challenge (promotion pack available soon) will be in the running for:

  • Award winning Potato Pirates offline coding games – learn 10 hours of computational thinking in 30 minutes (ages 6+).

*Rewards are subject to change – see website closer to date of Challenge for guidelines and full terms and conditions.

Photo of robot holding his hand out

Receive a handy reminder closer to the date

Children (All Ages)

Think and create digital –
learn to speak robot in 2019.

Parents / families

Get some quality shared screen time and learn along with your child.

Dynamic Educators (Y3-6)

Step in and preregister your 
school now.

Key Dates 2019

Even teachers who don’t know how to code will quickly pick up skills!

Registration opens

First day Term 1
(29 Jan 2019)

Registration closes

Last day Term 2
(5 July 2019)

Completion forms due

Last day Term 3
(27 Sept 2019)

Rewards distributed

First 4 weeks of Term 4
(14 Oct to 8 Nov 2019)

Why this Challenge is so important for our children right now

My Challenge is a free, step-by-step way to increase the uptake of digital skills in this generation across South Australia through community, schools and family.

HELEN CONNOLLY

Commissioner for Children and Young People

Commissioner for Children & Yount People logo

Ally Watson

Ally Watson

CEO & Co-Founder - Code Like A Girl

The future is technology. Women are at risk of losing out on tomorrow’s best job opportunities. The situation presents a unique opportunity for females to step up and take action. The future is very much looking to artificial intelligence, and if it’s only men building that intelligence there’s going to be continued bias in the technology of the future.

Barack Obama

Barack Obama

Former President of the United States of America

Don’t just buy a new video-game – make one! Don’t just download the latest app – help design it! Don’t just play on your phone – program it! No-one’s born a computer scientist but with a little hard work and some maths and science, just about anyone can become one. Computers are going to be a big part of your future and if you’re willing to work and study hard, that future is yours to shape.

Professor Katrina Falkner

Professor Katrina Falkner

Lead, Computer Science Education Research (CSER) Group | Lead, Centre for Distributed and Intelligent Technologies - Modelling and Analysis

It is essential for our next generation to not only learn about how digital technology works and how to use it, but also how to create new technologies. Understanding how we create technology solutions empowers people in solving their own problems and those of their communities in ways that truly address their needs.

Dr Rebecca Vivian

Dr Rebecca Vivian

Research Fellow, Computer Science Education Research (CSER) Group

Technology increasingly has an impact on every field today – including finance, fashion, agriculture, business, art, medicine and more! Providing opportunities for children to develop computational thinking and digital skills is fundamental to building their capacity to be problem-solvers and solution-creators in a digital world.  

Professor James Curran

Professor James Curran

Academic Director at Australian Computing Academy | Director at National Computer Science School | CEO of GROK Learning

Digital technologies make thoughts concrete without requiring the physical world. Any problem that can be turned into data, you can manipulate and interact with in such a way that you could change the world – and there’s nothing more amazing than that.

Partners

Proudly Supported By

Microsoft logo
Girl Guides logo
Digital Technologies Hub
Australian Information Industry Association logo
Children’s University logo
CS Unplugged logo
Australian Computing Academy logo
EWS - Education Web Solutions logo
Thinkfun Games logo
MakeCode logo
National Computer Science School logo
Grok Learning logo
Wade’s World
Computer Science Education Research Group logo
Onkaparinga Libraries logo
Public Libraries Service of South Australia
EDTechSA
Code Club Australia logo
The Hartley Institute logo
Scouts logo
Code Like a Girl logo