TOP RATED DESIGNS for 2023!
Another year of incredible entries into the Commissioner’s Design Thinking Challenge! The Commissioner was very impressed with the creativity and innovation shown by all students who completed her design thinking challenge.
Below are the top-rated 3D and 2D designs for 2023. They will feature in the Space to Dream Travelling Exhibition which will be on display at the Australian Space Discovery Centre throughout December 2023 and January 2024 and travelling to local libraries around South Australia in 2024.
Congratulations to all of the Top Rated
design thinking entries for 2023!
Turtle Design that has multiple components including an umbrella that protects you from acid rain, the head has an oxygen mask to help breathe, it has drills and anchors to keep you attached to the ground and it has a hammer to help you break through rocks.
By William, Melaleuca Park Primary School
This is called RO-BO KITTY. It helps you to survive in space. RO-BO KITTY makes food for you when you press the green button. When you press the yellow button it lights up and helps you to see in the dark. The red button is how it shuts down. Food is important for all humans living on Mars so RO-BO KITTY can help kids to eat nutritious food in space.
By Preya, Vale Park Primary School
Jewellery Making Tool
My Mars gadget is a jewellery making tool to make bracelets. It is designed for a 9 year old girl that loves to make jewellery. It has a table to make bracelets and it has a tv remote for the tv. I put drawers on it to put beads in and it has tools and a speaker. It has a picture frame for your family photo and lastly it has a laptop to keep you busy on the 6 month trip.
By Ava, Moonta Area School
A fluffy toy that plays videos and memories. Speakers in the ears play videos and play favourite music. Microphone to make videos, fluffy skin and bendy arms to give affection. Feet so it can walk and stand, a face to show love and make you happy. It changes colour so no matter what your favourite colours, it can be it.
By Audrey, Year 4, Westport Primary School
Robot Monkey 1.1
It can defy gravity and it can talk to you so you won’t get lonely. You can ask it questions and it blinks. It can walk and it can swing on things in the space craft. It tells you the weather and it will tell you lots of jokes to cheer you up.
By Georgie, Mount Barker Primary School
Our design is called the Marshroom because it is going to Mars. It works by going up to one and claiming the pod by putting your name on it and then opening the door to then sit in the chair and start your relaxing experience. The reason it is a perfect toy for someone my age who is going to Mars because it is calming for you if you have had a rough day and its perfect for you if you’re bored and want to read some of your favourite books. You can listen to your favourite songs too, so it’ll distract you from anything that you are worried about. It also has a window in the roof so you can see the blue sunset setting. In conclusion it is a perfect distraction from the worries and doubts, so you’ll feel at home, and you won’t need to worry about a thing.
By Kiara and Ella, Year 6, All Saints Catholic Primary School
The Mars Explorer
My project is called the Mars Explorer. There is a controller with the toy so it can control the explorer. It is powered by solar. There is a screen on the controller so you can see the surroundings on Mars. On my design there are claws attached to it, so when the child uses the Mars Explorer and finds something interesting on Mars (like a cool rock) they can make the claws on the Mars Explorer pick it up and store it in the box located under the toy. The controller is charged by a special charger at the back of the screen on the controller. On the back of the actual toy also has something like the special charger on the controller and you can connect it together, and the controller will charge from the Mars Explorer. This toy is for ages 10+.
By Katie, Vale Park Primary School
A video camera which uses artificial intelligence to work that is shaped like a pair
of glasses that you control with your eyes and nose. The camera can record what you are looking at.
A drop down screen can detect water and other features and tell you how far away they are.
By Matthew and Emily , Oakbank Area School